Vengeful Wind (Legendary Fist Weapon): maximum amount of stacks increases by 10 for all purposes, and damage by 600-800%.Each spawned lightning tornado lasts 3 seconds. Tornado is small, moves in the random direction with normal speed, piercing through enemies and obstacles, and electrocutes enemies within 6 yards for 95% damage as Lightning per tick. Cyclone: damage type changes to Lightning, and as long as the vortex is at the maximum stack count, all Critical Hits have a chance (equal to Proc Coefficient) to spawn a lightning tornado.Inner Storm: damage type changes to Holy, and as long as the vortex is at the maximum stack count, the Monk gains 8 Spirit per second.Fire Storm: damage type changes to Fire, and increases the radius to 14 yards.Blade Storm: increases damage to 145% per tick per stack, up to 435% at 3 stacks.Each enemy can only be Frozen once every 3 seconds, and the 3 seconds timer starts after the enemy recovers from the Freeze. Master of Wind: damage type changes to Cold, and enemies affected by the Sweeping Wind for 3 consecutive seconds while at the maximum stack count will be Frozen for 2 seconds.Diablo II: Resurrected Review - Pile Of Old Bones
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